God of War 2 is a third person action-adventure video game developed by SCE Santa Monica Studio and published by Sony Computer Entertainment. It was first released for the PlayStation 2 video game console on March 13, 2007, and is the second installment in the God of War series and the sequel to 2005's critically acclaimed God of War. The game features improved puzzles and four times as many bosses as the original. God of War II, along with God of War, was remastered and released on November 17, 2009 as part of the God of War Collection for the PlayStation 3 video game console. The remastered version was released again on August 28, 2012 as part of the God of War Saga, also for the PlayStation 3.
                                                 Kratos is now the God of War, having defeated the Olympian god Ares. He is shunned by the other gods and still haunted by nightmares from his past. Kratos supports a Spartan army that is ravaging Greece. He ignores a warning from the goddess Athena that his lust for revenge is alienating the other gods. Kratos joins the Spartans in an attack on the city of Rhodes during which a giant eagle drains him of his godly powers and animates the Colossus of Rhodes. After a series of skirmishes with the statue, Kratos is offered the Blade of Olympus by Zeus, requiring Kratos to infuse the blade with the remainder of his godly power. Although he is now human, Kratos defeats the Colossus but is mortally wounded. The eagle reveals itself to be Zeus, and states he was forced to intervene as Athena refused to undo what Zeus calls "her mistake". Zeus then grants Kratos a final opportunity to be a loyal servant of the gods, but Kratos refuses and is killed by Zeus with the Blade of Olympus. Zeus then destroys the invading Spartan army.
                                   The gameplay of God of War II is very similar to that of its predecessor, God of War. It is a single-player video game that features a fixed camera that shows a third-person view. The player controls the game's protagonist character Kratos in a combination of combat, both normal and quick time, with platforming and puzzle game elements. The player navigates Kratos through a long series of tests, trials and mazes to achieve goals. Many of the combination attacks used in God of War reappear, and the game features four times as many boss fights and improved puzzles than the original. Combat includes a quick time event (QTE) feature that is initiated when the player has weakened a strong foe. The player performs actions on the control device shortly after the appearance of an on-screen prompt using the circle button on the controller. It allows limited control of Kratos during the QTE cinematic sequence. If the player succeeds, the battle ends, whereas failure usually resulting in damage.

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